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Post by Flux Gryphon on Apr 25, 2005 11:25:29 GMT -8
Rather than starting numerous threads with sorted card information, I'll just designate this thread to that purpose. Each reply (by me) will list the sorted cards that can go into an equipment type (i.e., shield, weapon, headgear, armor, garment, footgear, and accessory).
Onward!
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Post by Flux Gryphon on May 3, 2005 20:52:40 GMT -8
[glow=red,2,300]RACES[/glow]Anubis Card: Reduce damage from Angel Monsters by 30%. "Satanic" Orc Warrior Card: Reduce 30% of damage taken from Brute Monsters. "Brutal" Thara Frog Card: Reduce damage taken from Demi-Human monsters by 30%. "Cranial" Khalitzburg Card: Reduce damage from Demon Monsters by 30%. "from Hell" Sky Petite Card: Reduce damage taken from Dragon-like mosters by 30%. "of Dragoon" Rafflesia Card: Reduce 30% of damage from Fish Monsters. "Homer's" Bigfoot Card: Reduce 30% of damage taken from Insect Monsters. "of Gargantua" Soldier Andre Card: Reduce damage taken from Plant monsters by 30%. "of Cadi"
[glow=red,2,300]STATS (by stat) VIT/HP/Def[/glow]Andre Egg Card: Maximum HP +5% "Excellent" Thiefbug Egg Card: Maximum HP +400 "Rigid" Ambernite Card: DEF +2. "of Athena"
[glow=red,2,300]STATUS EFFECTS[/glow]Medusa Card: Protect its user from Stone Curse. Reduce damage from Demon Monsters by 15%. "Plasterer's" Argos Card: Form 20% tolerance against Stone Curse. DEF +1 "Hypnotic" Munak Card: Form 15% tolerance against Stone Curse. Add 5% resistance against Earth Property attacks. DEF +1 "Amulet" Megalodon Card: Form 20% tolerance against being Frozen. DEF +1 "Atomic"
[glow=red,2,300]SPECIAL[/glow]Golden Thiefbug Card: Block All Magic Spells (including Support Spells). Increase SP consumption double when use skills. "of Deaf" Maya Card: Enable to reflect or rebound Magic (Success Chance 30%). "Reflect"
[glow=red,2,300]OTHER[/glow]Horn Card: Reduce long-ranged attack damage by 35%. "Heavy"
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Post by Flux Gryphon on May 3, 2005 20:53:06 GMT -8
[glow=red,2,300]ELEMENTS[/glow]Kaho Card: Add 20 % more damage on Earth Property Monsters. "Underneath" Vadon Card: Add 20 % more damage on Fire Property Monsters. "Flammable" Orc Skeleton Card: Add 20 % more damage on Holy Property Monsters. "Damned" Anacondaq Card: Add 20 % more damage on Poison Property monsters. "Envenom" Santa Poring Card: Add 20 % more damage on Shadow Property Monsters. "Hallowed" Drainliar Card: Add 20 % more damage on Water property Monsters. "Saharic" Mandragora Card: Add 20 % more damage on Wind Property Monsters. "Windy"
[glow=red,2,300]RACES[/glow]Deviace Card: 7 % Additional damage to Demi-Human, Brute, Plant and Insect monsters. "Aqua" Goblin Card: Add 20 % more damage on Brute monsters. "Clamorous" Hydra Card: Add 20 % more damage on Demi-Human monsters. "Bloody" Strouf Card: Add 20 % more damage on Demon Monsters. "Decussate" Earth Petite Card: 20 % Additional damage on Dragon Monsters. "Dragoon" Flora Card: 20 % Additional damage on Fish Monsters. "Fisher" Pecopeco Egg Card: Add 20 % more damage on Formless Monsters. "Beholder" Caramel Card: Add 20 % more damage on Insect Monsters. "Insecticide" Scorpion Card: Add 20 % more damage on Plant Monsters. "Chemical" ***not implemented yet*** Scorpion King Card: Add 20 % more damage to the Undead. "Divine"
[glow=red,2,300]SIZES[/glow]Drake Card: Inflict perfect damage on any size monster. "of Infinity" Desert Wolf Card: Add 15 % more damage on Small Monsters. ATK +5 "Gigantic" Skel Worker Card: Add 15 % more damage on Medium Monsters. ATK +5 "Boned" Minorous Card: Add 15 % more damage on Great monsters. ATK +5 "Titan"
[glow=red,2,300]STATS (by stat)[/glow][glow=red,2,300]STR/ATK[/glow]Andre Card: ATK+20 “Hurricane” Hornet Card: STR +1 ATK +3 “Martyr” Wolf Card: ATK +15 CRI +1 “Wolverine” [glow=red,2,300]AGI/Flee[/glow]Female Thiefbug Card: AGI +1 Flee Rate +1 “Shrewd” [glow=red,2,300]VIT/HP[/glow]Fabre Card: VIT +1 Maximum HP +100 “Vital” [glow=red,2,300]DEX/Accuracy[/glow]Drops Card: Dex +1 Accuracy +3 “Dextrous” Mummy Card: Accuracy Rate +20 “Ancient” Phreeoni Card: Accuracy +100 “Perfect”<br>[glow=red,2,300]INT/SP[/glow]Andre Larva Card: INT +1 SP +10 "Smart" [glow=red,2,300]LUK/Critical Rate/Perfect Dodge[/glow]Lunatic Card: LUK +1 Critical Rate +1 Perfect Dodge +1 “Lucky” Soldier Skeleton Card: Critical +9% “Critical”
[glow=red,2,300]INFLICT STATUS[/glow]Familiar Card: Blind an enemy when you attack (Success Chance 5%). “Blink” ***not implemented yet***Requiem Card: Chaos an enemy when you attack (Success Chance 5%) “Chaos” Magnolia Card: Curse an enemy when you attack (Success Chance 5%). ATK +5 “Cursing” Marina Card: Freeze an enemy when you attack (Success Chance 5%). ATK +5 “Ice” Snake Card: Poison an enemy when you attack (Success Chance 5%). ATK +5 “Untouchable” Zenorc Card: Poison an enemy when you Attack (Success Chance 4%). ATK +10 “Venomer’s” Metaller Card: Silence an enemy when you attack (Success Chance 5%). ATK +5 “Silence” Plankton Card: Inflict Sleep status when you attack (Success Chance 5%). ATK +5 “Drowsy” Savage Bebe Card: Stun an enemy when you attack (Success Chance 5%) “Stun” Skeleton Card: ATK +10 Stun enemies by 2% chance when you attack. “Keen”
[glow=red,2,300]SPECIAL EFFECTS[/glow]Baphomet Card: Weapon does Area of Effect damage 9 cells around the owner when attacking. Accuracy –10 “Scythelike” ***not implemented yet***Doppelganger Card: Enable to Fast-Attack all the time. “of Verserk” Golem Card: Make Weapons Indestructible to battle damage. ATK +5 “Solid” Dracula Card: Regain 5% of damage done on an enemy as SP (Success Chance 3%). “Spiritual” Hunter Fly Card: Regain 15% of Damage Done on an enemy as HP (Success Chance 3%) “Malicious”
[glow=red,2,300]SKILLS[/glow]Sidewinder Card: Enables Double Attack lvl 1 on any weapon. “Hybrid”
[glow=red,2,300]OTHER[/glow]***not implemented yet*** Abysmal Knight Card: Add 25 % more damage on Boss Monsters. “Liberation” ***not implemented yet*** Archer Skeleton Card: Add 10 % more damage on Flying Monsters. "Kingbird"
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Post by Flux Gryphon on May 3, 2005 21:08:48 GMT -8
[glow=red,2,300]ELEMENTS[/glow]Ghoul Card: Form 20% tolerance against Poison Property. DEF +1 "Viper's"
[glow=red,2,300]STATS (by stat) INT/SP[/glow]Elder Willow Card: INT +2 "Erudite" Willow Card: Maximum SP +80 "Wise"
[glow=red,2,300]STATUS EFFECTS[/glow]Coco Card: Form 20% tolerance against Sleep. STR +1 "of Sandman" Deviruchi Card: Protect its user from Blind. STR +1 "Adurate" Giearth Card: Protect its user from Chaos. Add 15% resistance against Earth Property attacks. "Order" Marduk Card: Protect its user from Silence. "Peerless" Martin Card: Form 20% tolerance against Blind. DEF +1 "of Cleric" Nightmare Card: Protect its user from Sleep. AGI +1 "Insomniac" Orc Hero Card: Protects its user from being Stunned. VIT +3 "Neutral" Stainer Card: Form 20% tolerance against Silence. DEF +1 "of Aristotle
[glow=red,2,300]SPECIAL[/glow]Mistress Card: Enables casting of certain spells without Gemstones. SP consumption of all skills increases by 25%. "of Gemstone" Pharaoh Card: Reduce SP consumption by 30% when using skills. "of Kirin"
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Post by Flux Gryphon on May 5, 2005 15:10:03 GMT -8
[glow=red,2,300]ELEMENTS[/glow]Sandman Card: Enchants Armors with the Earth Property. DEF +1 “of Gnome”<br>Pasana Card: Enchants Armors with the Fire property. DEF +1 “of Ifrit”<br>Ghostring Card: Enchant Armor with the Ghost Property. Reduces HP Recovery by 25% (not implemented yet). “Ghost”<br>Angeling Card: Blesses an Armor with the Holy property. “Holy”<br>Argiope Card: Enchant an Armor with the Poison Property. DEF +1 “Poisoning”<br>Bathory Card: Enchants Armors with the Shadow Property. “Evil”<br>Evil Druid Card: Enchant Armor with the Undead Property. INT +1 DEF +1 “Deadly”<br>Swordfish Card: Enchants Armors with the Water Property. DEF +1 “Aqua”<br>Dokebi Card: Enchants Armors with the Wind Property. DEF +1 “of Zephyrus”<br>Steel Chonchon Card: DEF +2 Add 10% resistance against Wind Property attacks. “of Heman”<br> [glow=red,2,300]STATS (by stat)[/glow][glow=red,2,300]STR/ATK[/glow]Picky Card: STR +1 ATK +10 “Extra”<br>[glow=red,2,300]AGI/Flee[/glow]Thief Bug Card: AGI +1. “Speedy”<br>[glow=red,2,300]VIT/HP/DEF[/glow]Pecopeco Card: Maximum HP +10% “of Ares”<br>Pupa Card: Maximum HP +700. “Hard”<br>Roda Frog Card: Maximum HP +400 Maximum SP +50 “of Champion”<br>Savage Card: VIT +3 “of Recovery”<br>Picky Egg Card: Vit +1 Maximum HP +100. “Dynamic”<br>[glow=red,2,300]DEX/Accuracy[/glow]Rocker Card: DEX +1 “Skillful”<br>[glow=red,2,300]INT/SP/MDEF[/glow]Baby Desertwolf Card: INT +1 “of Desert”<br>[glow=red,2,300]LUK/Critical Rate/Perfect Dodge[/glow]Poring Card: LUK +2 Perfect Dodge +1 “Lucky”<br> [glow=red,2,300]STATUS EFFECTS[/glow]Marc Card: Protect its user from being Frozen. Form 5% tolerance against the Water Property Attack. “Unfrozen”<br> [glow=red,2,300]SPECIAL[/glow]Cornutus Card: Make Armor Indestructible to battle damage. DEF +1 “Immortal”<br>Orc Lord Card: Enables reflection of 30% of all physical damage. “Mirror”
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Post by Flux Gryphon on May 5, 2005 15:28:08 GMT -8
[glow=red,2,300]ELEMENTS[/glow]Hode Card: Add 30% resistance against Earth Property attacks. Flee Rate +5 “Glorious”<br>Jakk Card: Form 30% tolerance against Fire Property. Flee Rate +5 “Flameguard”<br>Marionette Card: Form 30% tolerance against Ghost Property. Flee Rate +5 “of Ghost”<br>Raydric Card: For 20% tolerance against Neutral attack. “Immune”<br>Myst Card: Form 30% tolerance against Poison Property. Flee Rate +5 “Innoxious”<br>Isis Card: Form 30% tolerance against Shadow Property. Flee Rate +5 “Divine”<br>Orc Zombie Card: Form 30% tolerance against Undead Property Attacks. Flee Rate +5 “Angelic”<br>Marse Card: Form 30% tolerance against Water Property. “Genie's”<br>Dustiness Card: Form 30% tolerance against Wind Property. Flee Rate +5 "of Warmth
[glow=red,2,300]STATS (by stat)[/glow][glow=red,2,300][glow=red,2,300]AGI/Flee/Dodge[/glow]Bapho Jr. Card: AGI +3, Critical +1 % “of Rogue”<br>Whisper Card: Dodge +20 Receive 50% Additional Damage from a Ghost Property Attack. “Mocking”<br>Condor Card: Flee Rate +10. “Quick”<br> [glow=red,2,300]SKILLS[/glow]Frilldora Card: Enables use of Cloaking lvl 1. “Guard”
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Post by Flux Gryphon on May 5, 2005 15:41:40 GMT -8
[glow=red,2,300]STATS (by stat) AGI/Flee[/glow]Male Thiefbug Card Card: AGI +2. "of Hermes" Chonchon Card: AGI +1 Flee Rate +2 "Light" [glow=red,2,300]VIT/HP[/glow]Matyr Card: Maximum HP +10% AGI +1 "Green" Verit Card: Maximum HP/SP +8% "Fledged" Zombie Card: HP recovery +20% "of Health" [glow=red,2,300]INT/SP[/glow]Sohee Card: Maximum SP +15% SP recovery +3% "Soul-Enchanted" Eggyra Card: SP Recovery +15% "of Witch"
[glow=red,2,300]SPECIAL[/glow]Moonlight Flower Card: Enables to Fast-Move all the time. "Hasty"
[glow=red,2,300]SKILLS[/glow]Eddga Card: Enable to Endure all the time (not Implemented yet). Maximum HP -25% “Bearer's”
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Post by Flux Gryphon on May 13, 2005 18:30:03 GMT -8
[glow=red,2,300]STATS (by stat)[/glow][glow=red,2,300]STR/ATK[/glow]Mantis Card: STR +3 "of Mustle" Tarou Card: STR +2 "Double-forced" [glow=red,2,300]AGI/Flee[/glow]Kukre Card: AGI +2 "Athletic" [glow=red,2,300]VIT/HP[/glow]Muka Card: HP recovery +10% "Robust" Spore Card: VIT +2 "of Spore" [glow=red,2,300]DEX/Accuracy[/glow]Zerom Card: DEX +3 "Nimble" Wormtail Card: DEX +2 "Clever" [glow=red,2,300]LUK/Critical Rate/Perfect Dodge[/glow]Kobold Card: Critical +4% STR +1 "of Counter" Yoyo Card: Perfect Dodge +5 AGI +1 "of Flash"
[glow=red,2,300]SPECIAL EFFECTS[/glow]Phen Card: Enable character to continue casting Magic Spells Without being interrupted by hits from enemies. Increase Magic Casting Delay by 25%. "Under a Cast" Berzebub Card: Reduce spell casting time by 30%. "of Bigmouth" Osiris Card: Enables its user to restore Full HP/SP when revive. "of Eternity"
[glow=red,2,300]SKILLS[/glow]Obeaune Card: Enables use of Cure lvl 1. "Cure" PoPoring Card: Enables use of Detoxify lvl 1. "Detoxication" Pirate Skel Card: Enables use of Discount lvl 5. "Discount" Poison Spore Card: Enables use of Envenom Lv 3. "Poison" Vitata Card: Enables use of Heal lvl 1 Increase SP consumption of all skills by 25%. "Healing" Smokie Card: Enables use of Hiding Lv 1. "Hiding" Marine Sphere Card: Enables use of Magnum Break lvl 3. "Blast" Horong Card: Enables use of Sight lvl 1. "Clairvoyant" Joker Card: Enables use of Steal lvl 1. "of Moonlight" Creamy Card: Enables use of Teleport lvl 1. "Teleport"
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